Our Prop Packages include the Coro and Pixels you need to easily add smart pixel props into to your display, and use whichever Pixie controller best suits your needs (sold separately). These props can be connected to an existing network of Gen3 Light-O-Rama Controllers, or used on a separate network within the same show. A Cat5 cable is required to connect this controller to existing controllers in a multi-controller network, or a computer/showtime director if it is the only Unit in the show. The props in this package must be assigned to specific Unit IDs in order to work with our RGBPlus sequences.
S5.6.8 or higher is recommended for easiest use; a Pro license level is required to use Pixel Motion Effects.
Included in this Package:
- 4 Coro Spinners - 100 Nodes Each. "Pixel Path" for pixel pushing included on the back of each prop.
- Approx. 22" in diameter
- 10mm White Coro with Red Stripes
- 8 Strands of White Bullet Pixels - 50 Ct (4" spacing). Two strands of 50 should be connected together per prop.
- Dangles not included. The controller you use needs dangles installed.
Optional Additions:
- 4 Pixel Extensions - White (5ft, 10ft, 15ft, or 25ft)
Not Included:
- Mounting material for home attachment
- Metal stakes or other ground mounting material
Our Prop Packages can be used in a display with custom sequencing as long as the controller's Unit IDs do not conflict with any other Unit ID assignments on the network, and network limits have not been exceeded. If you're looking for a package with the controller included, consider purchasing a CPC Kit (Coro, Pixels, Controller) instead.
If you want more than 4 Spinners but still want to use our RGB Plus Sequences, just put multiples of this kit ito your cart and make sure each controller uses the SAME Unit IDs when you set up your display. Read more about our sequences in the RGBPlus Sequence tab.
Kit Assembly
Pixels are not pre-pushed. Assembly is to be completed by the customer. When viewing the spinner from the back, the spoke with the Pixel Path "star" (for "start") should be pointing straight down, with the pixel path continuing in a clockwise fashion until it reaches the "square" (for "stop").